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Pixel Pathways

Design, code and conquer your own digital labyrinth.  

Students design and build their own maze-runner game using retro 8-bit assets, developing their understanding of the Cartesian plane and integers as they position characters, obstacles, and movement rules within a coordinate-based game world.

As they create gameplay mechanics, students define and deconstruct real-world problems by identifying functional requirements and constraints for their digital solution. They then implement, modify, and debug their programs, whether working in block coding, Python, or JavaScript. Once their game is complete, students play each other’s games, offering constructive, inclusive feedback while exploring how changes in culture influence identity, belonging, and representation in interactive media.

Details

Available: Year-round

Levels: 7-12

Duration: 70 minutes

Capacity: 30 students

... explore how cultural change impacts the arts while implementing, modifying, and debugging programs by defining functional requirements and constraints in real-world problems.

Digital Technologies

Intercultural Capability

Game developer

Interactive media content creator

Software engineer

Graphic designer

Marketing and market research